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Numerous units can be grouped together into Meta-Units, armies that behave intelligently but allow for easy macro-management. This isn’t a bad thing, mind you, but it could have easily done with a lot more character and plot development over the barebones story-telling that is there.Īshes of the Singularity may encourage you to build a vast army of units to overcome your enemy but it’s focus is on tactics and long-term strategy. Compared to memorable stories like Homeworld: Deserts of Kharak, the campaign in Ashes of the Singularity serves as little more than a soft entry-point into the genre’s mechanics and overall gameplay.
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Both factions are fighting over Turinium, a valuable resource that is the key to building your vast swathes of units. It’s the future (naturally) and two factions are at war – Post-Human Coalition with its array of meat-bags and the Substrate, an intelligent machine race answering to a single AI. Those answers are unfortunately not provided by the Campaign labeled “Episode 1: Imminent Crisis”.
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" Ashes of the Singularity may encourage you to build a vast army of units to overcome your enemy but it’s focus is on tactics and long-term strategy." The same goes for beautiful visuals and unique aesthetic – does Ashes look the part while standing out from the crowd? However, giant scale alone doesn’t make for a unique real time strategy experience, especially when you consider the many titles before – like Supreme Commander and Sins of a Solar Empire – that have been there and done that. Oxide Games’ Ashes of the Singularity has been a long time coming and generated interest both for its immense scale and new engine Nitrous that would power the chaos.